![]() ![]() In my case it's to create a 'digital' record sheet that functions ~comparatively~ well as paper record sheet, with an eye towards newer players, while being imminently useful for experienced players. The problems flow from the main goal and there's a few similar looking goals, so it's important to be clear on what we're really doing. But a few thoughts did come to mind when I was considering small-screen support. Really though, absent trying that out, any of my thoughts are probably worth less than 2 cents. Any experience with it could easily invalidate any or all of my following thoughts. If I were going to do a small-screen solution I'd start by trying that out for sure. * If people have interest in these kinds of thing I can talk about them at length.įirst, at least one phone-based solution exists ( ), though I haven't spent time with it. I'm not familiar with Hero Lab so I'll have to give it a look! disengaging PPC field inhibitors) that may never find their way into the software.) (As a bonus, this approach also creates some allowances for players to include optional rules in their gameplay (e.g. Happily, part of this problem space means making sure that one person with a tablet can play with people using paper while still enjoy things like automatic shot resolution, heat tracking, ammo use, PSR calculation etc., even if attack damage application between sheets can't be automated. ![]() Because these problems exist no matter the screen-size, I'm copping-out on small-screen challenges in order to tackle this other set of complications (first). Mainly because my personal/primary interests in this project are the problems entailed by incorporating a digital component (with imperfect game-state information) into 'analog' game-play*. The short is that the smaller interface introduces non-trivial design problems that I am just not up for tackling at this time*. Unfortunately, that is not likely to happen anytime soon. I also think it would be super rad to just pull at a phone and start tossing missiles back and forth! It does not store any personal data.I agree 110% that accommodating phone-sized screens would lead to many more people using the system (and I can speak from experience on how that accommodation has significant impact on usage). The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Or grab a BattleTech epub novel to pass the time with some titanic action: both classic and brand new fiction are available.Ĭhoose your pill and spiral down through the links above to endless action! Want to immerse yourself in the ultimate MechWarrior experience of being inside a virtual world BattleMech cockpit? Use that link. BATTLETECH RECORD SHEETS MECH FACTORY SERIESWant to learn about the just announced new computer game that will return one of the best selling computer game series in history back to excited fans next year? Click on that link. Want to learn about where it all started and check out the boardgame? Click on the link above. Additionally, above is a series of links that will guide players to their favored aspects of playing BattleTech/MechWarrior. This “portal” site is the central hub for all things BattleTech, including posting all relevant news items. These dynamics have spawned a host games, novels, toys and more. For almost three decades, the collision of interstellar politics and war has rewarded fans with amazingly detailed fiction, captivating characters and fantastic adventure. Since its beginnings as the BattleTech boardgame, the BattleTech/MechWarrior universe has captivated millions of fans worldwide. ![]()
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